Tuesday, 23 October 2012

Game Creation Tools

Here are some popular game creation tools that I have heard mentioned recently:

There are tons more.

As far as I know... Construct Classic is free and is for making 2D windows games. Construct 2 is the new one by the same people and is html 5 for cross-platform development. Game Maker Studio is either free or paid for depending on what features you want and how cross-platform you want your game to be. FlashPunk is for making flash games... which is kind of cross-platform but in a short-term way. And the Unity Engine is a free 3D engine that a lot of things seem to be saying they are using recently.

(I don't really know, I am just making notes from what I heard!)

Edit: one more: Monogame - it's an open source port of the XNA framework for true cross platform compatibility.

Sunday, 21 October 2012

Indie Games for Good (IGG) Marathon

Main website: IGG Marathon

Some folks have been playing indie video games all weekend, raising money for the charity "Child's Play", who use video games to help treat sick children in hospitals. Donators nominate which games they want to see played.

The event also has some interviews and there are some game codes being raffled to donators, and plushies being auctioned.

I've been watching it, it's been cool. Particularly the interviews; Andrew Dice of Carpe Fulgur (who localised Recettear) was very good and knowledgeable about doujin games. There was also the creative force behind Bastion, the composer for Flower, Kyle Pulver who did Offspring Fling, and all sorts of things. Michael "Kayin Nasaki" O'Reilly who did "I Wanna Be The Guy" was also hanging round in chat, so that was fun. He gets an interview later, but I think it might be in the middle of the night for me.

The main message they have to people trying to get into indie game development seems to be "just do it". And, to a lesser extent, "release things sooner rather than later".

What I think have been games that were new to me and stand out:

I Wanna Be The Guy: Gaiden is one of those games that kills you off at every step. It was very funny to watch them play, it's got that nice balance of repeatedly killing off the player in a cruel way that's hilarious, and is usually a reference to some other game like Super Mario or Bionic Commando or whatever. Kayin made it hard-mode only for this weekend, for this event. There was also someone who is #1 in some of the leaderboards for the game in chat, giving them tips.

Hatoful Boyfriend is described as a dating sim with pigeons. It's a visual novel, which I only came into seeing them play from part way through. They were reading out the parts, and it seemed like a school drama... then someone got killed and there was a disaster which caused them to be shut off from the rest of the world, and it turned into a pretty dark game. I decided to buy myself a copy of the game just to see what happens. It's only 420 yen for the download.

Chef Boyardee's Barkley, Shut Up & Jam: Gaiden - I didn't actually see this one being played, but the description made it sound worth a look. wiki entry

Red Rogue is something like an old ascii roguelike (e.g. Nethack) imagined as a 2D platformer. Seemed cool!

McPixel is really funny; it's like if warioware was a point-and click adventure. Each level is a 20 second attempt to diffuse a bomb, and clicking various things does different actions, and clicking them in a different order has even more effects. Whether you succeed or fail, it's usually funny.

Artemis is a game that I wouldn't want to actually play but seemed interesting. It's a labour of love from a really old uber-geek who they interviewed. When he was 18, he had the idea that he'd love to make a game that was like Star Trek, where a group of friends would make up the bridge of the Enterprise. That was back in the C64 days and the idea didn't go anywhere. So he went and worked in the games industry through the 1990s through to 2003 for high-profile games companies on mainly canned projects, eventually coming back to this idea. It was just good to see that kind of lifelong dedication. It's played with 7 people; 6 people playing on different PCs doing different jobs (e.g. engineer, weapons, scanners etc) and one person without a computer who sits in the middle, listening to what the others say and giving orders. I think it'd be good for people who like to play pen-and-paper RPGs and that sort of thing.

Lastly, they mentioned a game I don't want to see but want to just say "wow, this exists". It's a visual novel called "Gakuen Handsome", where people have incredibly pointy chins. They are so pointy that one person actually gets stabbed to death by another one's chin. O_O

video archive

SignT's list of freeware games / demos featured

Wednesday, 17 October 2012

To The Moon - PC game

This evening, I read through a game called "To The Moon". It came out last year, available as a download purchase from the freebird games website. Several people I know online bought it and raved about it... but for some reason I didn't pick it up.

Months later, I heard Laura Shigihara perform the one song she wrote for the game on her youtube channel, and picked up the soundtrack through a bundle somewhere. It's a pretty cool soundtrack, the whole thing - not that one song.

I still held off buying the actual game though. The feeling "it'll turn up on Steam, or in a bundle..."; these cheap bundles are almost a curse as much as they are a blessing.

Then, one month ago, one of those people who had raved about the game at its release (a fellow named Jon) gifted me a copy on Steam. :) I had a brief look at it, but it seemed like "I'm not doing this justice right now, I will come back another time" - then I got distracted by something else.

Today, there's an indie bundle released that contains this game, it's the current Indie Royale Bundle - the "Fall Bundle". That was enough to spark my interest again, and I started up the game again.

Four or five hours later, I've finished it, and.... do you know what it's like when you've gone to the cinema and watched a film so powerful that you aren't sure what to do when it's over? That's what I was feeling.

"How do I walk home? Oh wait, I already am home. What do I do now?"

So, here I am blogging.

So, this game..... it looks very much like a retro JRPG in style. SNES era, or maybe Suikoden; that kind of style. Very detailed, very pretty. It's not a JRPG at all, though. It's all storytelling - clicking on objects and walking about, occasional simple puzzles to solve - only a little diversion from that near the end. No scoring, no splitting paths. Just a straightforward story, about journeying through the memories of a dying man and fulfilling his final wish.

Much of it is pretty heavy, some of it is pretty funny. At times, I.... became suddenly aware of my tear ducts. It worked out to be more special than I thought it would be.

If you have around £3 to spare in the next few days, I recommend you pick up a copy with the indie royale bundle - that's less than half the price of a cinema ticket and you're not roped into buying expensive snacks either!

Saturday, 13 October 2012

2013 anime calendar time!

Which calendars are my brother and I looking at this year?

Smile Precure Calendar (1500 yen)

Symphogear Calendar (1600 yen)

Kantoku Calendar (1429 yen)

Tony Calendar (1429 yen)

Bodacious Space Pirates / Moretsu Uchuu Kaizoku (1600 yen)

Browse through what's available on CD Japan

I considered an All That's Ultraman calendar for next year, but after last years's "Yotsuba to" calendar featuring Yotsuba drawn into photos, I felt like having an anime calendar instead of a live action one.

It's also important to consider the number of pages listed for each calendar to get an idea of what you're getting; for example, there is a P To Love-Ru Darkness calendar listed, but it's a poster calendar as it has only one page - which might be fun, but doesn't sound good value for money.

Also, consider the weight of each calendar - for example, the Tony one is 950g so shipping is going to cost a lot more than the calendar!

Thursday, 4 October 2012

Free Plants vs Zombies this Halloween

Free copies of Plants vs Zombies this Halloween, from the American Dental Association.

Stop Zombie Mouth

Playing this is better for your teeth than cadging sweets off of people, I suppose. :)

Wednesday, 3 October 2012

Virtue's Last Reward (3DS) coming to the UK

Earlier today, I put a preorder in for a 3DS game called Virtue's Last Reward, via Amazon.co.uk.

It was originally called "Kyokugen Dasshutsu ADV Zennin Shibou Desu", and is the sequel to "999: 9 Hours, 9 Persons, 9 Doors"... which I haven't actually played yet. I was going to make myself wait until I'd read through another path in Ever 17 first...

Original Japanese trailer with English fansubs

It comes out on the 16th of November 2012, and is being published by Rising Star Games. I wish they had something to notify me when they announce these things; it was announced back in August and I didn't know until today. It also comes out on Vita (but I don't have one of those). It'll be Japanese voices and English subs, according to the sales blurb.

It also starts off "Everybody dies… …can you escape the inescapable?" so, thematically consistent and ever optimistic, yeah. :)