I noticed "Agarest: Generations Of War" up for preorder on GAME (UK retailer) for only £24.99 - that's like a budget title, in PS3 terms. The full price for videogames has been steadily rising over the last few months so normal RRP for a retail PS3 game is about twice that. T_T
It's Agarest Senki, and is going to be published by Ghostlight, subsidiary company of Midas Entertainment. The page for this game on their website doesn't work yet. They have a press release available to read, if you want a look.
As far as I know, this is the only release outside of Japan that the game is getting. Not that it really matters; the PS3 is region free after all.
I wonder if you will still be labelled a hikkikomori for getting the game's platinum trophy.
I don't have high expectations for the game because it's an Idea Factory game, so it's probably best placed as a budget title. Still, SRPG with dating sim elements is probably worth a look...
It comes out in about a month's time.
Showing posts with label Idea Factory. Show all posts
Showing posts with label Idea Factory. Show all posts
Saturday, 25 July 2009
Tuesday, 29 April 2008
Spectral Souls - Resurrection of the Ethereal Empires
This game is for the PSP, and I bought the American version released by NIS America. Official site. It's a strategy RPG developed by Idea Factory, and the Spectral Souls series is a long-running series of theirs. This is the only one of the series released in English though.
When I started this up, it struck me that the "Disc Access" and "restoring data - please wait" messages looked very bad - as though this was an 8-bit console rather than PSP. Then it struck me that I was seeing those "Disc Access" messages an awful lot. Then it struck me that the dialogue is hilariously badly written. And again, that it needed to load everything. It needs to load about every line of dialogue, every move in battle, and the save game screen asks you if you want to delete any save for any game off your memory stick as default (even though there's tons of free space), and made me enter the name for the file with the stupid PSP browser txt msg text-entry system every time I wanted to save. It's a terribly badly made game!
Which is a shame because I got the feeling that it might be decent as a game, and I like the idea that I can orchestrate what order each army moves in the war, with different stories unfolding depending on what I choose to do.
If only it wasn't wasting my time making me wait every few seconds! It's really irritating!
When I started this up, it struck me that the "Disc Access" and "restoring data - please wait" messages looked very bad - as though this was an 8-bit console rather than PSP. Then it struck me that I was seeing those "Disc Access" messages an awful lot. Then it struck me that the dialogue is hilariously badly written. And again, that it needed to load everything. It needs to load about every line of dialogue, every move in battle, and the save game screen asks you if you want to delete any save for any game off your memory stick as default (even though there's tons of free space), and made me enter the name for the file with the stupid PSP browser txt msg text-entry system every time I wanted to save. It's a terribly badly made game!
Which is a shame because I got the feeling that it might be decent as a game, and I like the idea that I can orchestrate what order each army moves in the war, with different stories unfolding depending on what I choose to do.
If only it wasn't wasting my time making me wait every few seconds! It's really irritating!
Labels:
Idea Factory,
NIS America,
PSP,
Spectral Souls
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